Each turn, roll 6 dice. Click to save dice, reroll the rest once, then place saved dice into their towers (1-6). Started towers need dice equal to or greater than the turn number to survive, or they fail (-5 points). After 6 turns, towers with 10 dice score +10 points!
- Save Dice: Click dice in Current Roll to save; click saved dice to un-save.
- Reroll: Reroll unsaved dice once per turn.
- Build Towers: Each turn place at least one saved dice in matching towers (e.g., 3s in Tower 3, up to 10 dice).
- Turn End: Towers with dice but fewer than the turn number fail (-5 points) and lock; unplayed towers (0 dice) remain safe.
- Game End: After 6 turns, each tower with 10 dice earns +10 points.
Score = (failed towers × -5) + (towers with 10 dice × 10). Maximize your score over 6 turns!